Pink Picnic Date is an animation made with Maya, Substance Painter, and Unreal Engine 5. I modeled, surfaced, rigged, and animated everything myself EXCEPT for the grapes, strawberries, trees, and bushes (photogrammetry and Quixel Megascans)
Concept
Presented here is the miro board with all the reference images for the assets I was going to be using in the scene. Then, I have presented the layout, lighting, and color sketches.
Modeling and Animation
This was the finalized modeling and animation completed in Maya for the scene
Look Development
This was the final surfaced butterfly I made on Substance Painter. The bottom two pictures are the wing colors made in Procreate.