Pink Picnic Date is an animation made with Maya, Substance Painter, and Unreal Engine 5. I modeled, surfaced, rigged, and animated everything myself EXCEPT for the grapes, strawberries, trees, and bushes (photogrammetry and Quixel Megascans)
Concept
This was my final Miro board after I had found all the proper references and sketches to make the final product
After several sketches of a proper pink picnic date scene, I found a composition I liked most and played around with the lighting and colors to find exactly what I wanted
Modeling and Animation
This was the whiteboxing for my scene
This was the finalized modeling and animation completed in Maya for the scene
Surfacing and Texturing
This was the final surfaced butterfly I made on Substance Painter. The bottom two pictures are the wing colors made in Procreate.
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